I’d still like to use and document the emulator/debugger Spice86, but the moment was not rife. Instead of debugging HELLO.EXE with the help of Spice86, I ended up doing the inverse, fixing Spice86 to allow it to start HELLO.EXE. Anyway, I recommend to keep a look on this project: the community is very active and it is quickly becoming a valuable tool to analyze old DOS games.
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